

There are six pieces of special artwork to be unlocked. The downside is that the final score is divided by five as a penalty. Very helpful for Hell and Hell mode or the Bloody Palace. The super characters have a permanent devil trigger that, once activated doesn't drain the bar. These are obtainable by defeating Dante Must Die. Starts out quite simple but there is a boss level every twenty levels. More time is awarded if your stylish rank is higher. You get a certain amount of time for defeating each enemy and a bonus at the end of the round. This is unlocked by completing Devil Hunter mode. This is a mammoth 101 stage survival battle, you against a horde of demons against the clock. This is the hardest mode of all and is unlocked by finishing Dante Must Die mode. Enemies can kill you in one hit but they have regular health bars. This mode is Son of Sparda game mode but with the three gold orb system from heaven or hell. You can probably guess what this is, just like heaven or hell mode but without the upside. It is unlocked for finishing Son of Sparda mode. You do get three gold orbs though, so you can take three hits before you die. This changes the dynamics of the game vastly, as little enemies like gladius and mephistos are a lot more of a threat than normal. This is a double-edged sword, as enemies can kill you in one hit as well. All of the enemies, including the bosses, can be killed in one hit. Many enemies like frosts get the ability to dodge the devil bringer as well.

This keeps the new enemies from Son of Sparda and also gives all enemies a devil trigger which activates after a certain time. The hardest real difficulty is unlocked by finishing Son of Sparda mode. many of the enemies also get a new attack or two, like mephistos who are much more dangerous. This mode changes around the enemies, introducing the harder ones like blitzs much earlier. There are in fact four additional modes:Ĭomplete the game on the Devil Hunter difficulty. ' Devil May Cry 4 starts off with two games modes, Human and Devil Hunter.
