

The German campaign focuses on slowing the advance of the Soviet troops, while the Soviet campaign is all about breaking through the enemy’s resistance. The player takes on the role of a Russian or German infantryman, using teamwork, tactical skill and authentic war machines to battle for victory. The story takes place in southern Poland during the Soviet Offensive in the summer of 1944. “Iron Front – Liberation 1944” is based on the engine of ARMA II Operation Arrowhead by Bohemia Interactive. One team defends, while the other teams does a fierce storm of the enemy’s strongpoints. The mission can be set with various amounts of infantry, tanks, vehicles and aircrafts. In “Blitzkrieg”, players fight for the control of certain spawn points. Next to common multiplayer modes like “Capture the Flag” and “Deathmatch”, “Tanks Only” and “Blitzkrieg” offer a more specific multiplayer experience to gamers: “Tanks Only”, as seen from the name, is a team death match featuring tank units only. The multiplayer mode of “Iron Front – Liberation 1944” contains various game types. Besides the basic combat units of both sides, players can use a big number of various buildings, military objects, destroyed vehicels, road signs and other things to design the missions and create an authentic atmosphere.

The editor of “Iron Front – Liberation 1944” offers to create new battles, from small engagements to large scale combat. “Iron Front – Liberation 1944” will be available exclusively for the PC from May 25, 2012. The editor lets players create new battles and missions while the multiplayer mode offers various game modes such as “free for all” and cooperative matches. Deep Silver and X1 Software/AWAR today revealed new details on the multiplayer mode and the editor of the upcoming tactical shooter “Iron Front – Liberation 1944”.
